I will fly to Guadalajara this weekend for DiGRA 2024 to present the new developments in the research Hugo Montembeault and I are doing on videoludic noise.
To mark the occasion, I’m launching Interactive Noise today. It’s an evolution of my past reviews but through Substack. It’s easier to read, you can subscribe to the newsletter, and if you feel like it, you can support the project with coins.
I will eventually publish additional essays, reviews of games that are not noisy per say, but still of interest, etc.
But for the time being… The first issue Interactive Noise is here!