Drug Porn – New Blu-Ray + Zine

Drug Porn 65 minutes Professional Blu-Ray and 20 pages booklet by Steven Purtill Limited to 100 copies Available only through Scream & Writhe: https://www.screamandwrithe.com/product/dvd/drug-porn-blu-ray/ Trailer: https://vimeo.com/280818609 A film by Frederick Maheux Music by Bruno R. Julian Drug Porn is an experimental documentary about the spectacle of substance abuse on social media. In the context of […]

Continue reading

Indie Games Reviews 30 — 02/23/2023

Planet Graveyard by HamezTeam—https://hamezteam.itch.io/planet-graveyard One of the great titles born of LSDJAM 2022. The bittersweet atmosphere of fatalistic doom creeps through the digital fog, pushing you to explore the margins of this necrodome. Undertide by Jacob Potterfield—https://jpotterf.itch.io/undertide Another peculiar title of LSDJAM 2022. The aesthetic and narrative of Undertide totally blew me away. The colour palette and […]

Continue reading

Indie Games Reviews 29 — 01/27/2023

Concrete Tremor by Mike Klubnika—https://mikeklubnika.itch.io/concrete-tremor This odd sentiment when you don’t quite master your craft yet and you get incomprehensively jealous not having thought of someone else’s artwork yourself. This is precisely how I felt when I finished Concrete Tremor and it only became stronger after each subsequent play through. If I had to choose […]

Continue reading

Indie Games Reviews 28 —12/28/2022

Stars Below by HeroRobb— https://herorobb.itch.io/stars-below A new dimension of sci-fi horror has emerged, splicing urban squalor, gender performativity and interstellar claustrophobia. You ain’t ready. A Hell of An Exorcist by Antoine Fauville — https://antoinefauville.itch.io/ahellofanexorcist Rotten urbanism, Old Testament Angels and a unique game mechanic. Inspiring. Zero Visibility by clearlynotluke — https://clearlynotluke.itch.io/zero-visibility Riveting atmosphere and lore. […]

Continue reading

Doctorat – Journal de bord (Grapefruit) – 12 décembre 2022

Transcription des notes qui ont accompagné la création de Grapefruit: The Video Game Concept initial : créer un fluxkit dans Unity afin de matérialiser l’expérimentation des scores de Yoko Ono. La violence de certaines de ses instructions sont extrêmement évocatrices, des performances impossibles qui renégocient notre rapport à l’autre. Il serait extrêmement tentant de les exécuter, […]

Continue reading