Exégèse – La chorégraphie des mouches amplifie le désir du néant

La chorégraphie des mouches amplifie le désir du néant a été conçu dans le cadre du séminaire doctoral «Avec l’autre qu’humain: coprésences et pratiques attentionnelles en art» donné à l’Université du Québec à Montréal à l’automne 2023. L’expérience interactive était accompagnée d’un retour réflexif où je décrit la genèse, les assises théoriques et le processus […]

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Grapefruit and Fly Vision (New Games)

Grapefruit: The Video Game VIDEO GAME PIECE Download a game with a cryptic description. Start it. Keep playing until you faint. (a) Keep playing until you die. (b) Winter 2022 Music and game design: Frédérick Maheux (www.frederickmaheux.com) Visual design : Nadia Seraiocco (www.cheznadia.com)     The flies’ choreography amplifies my longing for the void. (Drawing […]

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Indie Games Reviews 39 – 12/18/2023

Liam’s Adventure by SeriousDaniel – https://danieloschepkov.itch.io/liams-adventures A distressing experience of retrogaming innocence and analog evil. The game unsettled me nearly as much as the film Spoorloos (1988) – highly recommended if you never saw it – tearing apart between the need to know and the awareness of what’s to be learned is entirely negative. Rising […]

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Indie Games Reviews 38 – 11/11/2023

Mr. Lupin by Capybaraforge – https://capybaraforge.itch.io/mr-lupin It’s a weird mix of non-sensical humor and creepypasta through deformed entities. Every ending offers wonderfully mesmerizing deviations, some plunging into no-holds-barred innocence corruption.  Chango by PuKo – https://pukogames.itch.io/chango It’s Quentin Dupieux’s Rubber, but it’s a grocery cart this time—a Janky and delirious game design for feverish days. Something […]

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Ilinx Vol.1 – Harsh Noise Industrial Games

Ilinx is a handmade zine dedicated to experimental and noisy video game creation. It is a subversive homage to the videogames magazines of yore and their bombastic, unapologetic aesthetic. Download it here. – 12 analogic collages remixing and subverting video game advertising – Long-form essay exploring an industrial noise approach to video game creation – […]

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